Beginning Programming for Dummies (4th ed.)

Author(s): Wallace Wang

Computing

New techniques make programming easier and more fun

Discover principles and best practices that let you program in many languages

So you always thought programmers were superior beings from another galaxy? Surprise! Programming isn't all that difficult when you know how. Here's the fun and easy route to writing programs that work efficiently for Windows?, Mac OS? X, or Linux?, understanding basic programming principles, using different languages, programming for the Internet, and much more.

All this on the bonus CD-Rom

All code used in the book, in several different languages

Liberty BASIC, REALbasic, Dev-C++, Valentina, Galaxy, and Revolution Studio demo versions

General Information

  • : 9780470088708
  • : wiley
  • : wiley
  • : Contains Paperback and CD-ROM
  • : 0.636
  • : 28 November 2006
  • : United Kingdom
  • : books

Other Specifications

  • : Wallace Wang
  • : Mixed media product
  • : 4th Revised edition
  • : 005.26
  • : 408
  • : illustrations

More About The Product

Wallace Wang is a bestselling author with more than 2.3 million For Dummies books in print, including Microsoft Office For Dummies. He's also a stand-up comic who has performed on TV.

Introduction. Part I: Programming a Computer. Chapter 1: Learning Computer Programming for the First Time. Chapter 2: All about Programming Languages. Chapter 3: How to Write a Program. Chapter 4: The Tools of a Computer Programmer. Part II: The Building Blocks of Programming. Chapter 5: Getting Started. Chapter 6: The Structure of a Computer Program. Chapter 7: Variables, Constants, and Comments. Chapter 8: Crunching Numbers and Playing with Strings. Chapter 9: Making Decisions with Branching Statements. Chapter 10: Repeating Yourself with Loops. Chapter 11: Dividing a Program into Subprograms. Chapter 12: Storing Stuff in Arrays. Chapter 13: Playing with Object-Oriented Programming. Part III: Advanced Programming Topics. Chapter 14: Sorting and Searching Algorithms. Chapter 15: Debugging Programs. Chapter 16: Optimizing Your Code. Chapter 17: Creating a User Interface. Part IV: Internet Programming. Chapter 18: Playing with HTML. Chapter 19: Making Interactive Web Pages with JavaScript. Chapter 20: Using Java Applets on Web Pages. Part V: The Part of Tens. Chapter 21: Ten Additional Programming Resources. Chapter 22: Ten Cool Programming Careers. Appendix A: Common Loop and Branching Structures. Appendix B: Free Language Compilers and Interpreters. Appendix C: Common Programming Terms. Appendix D: Installing the CD Compilers. Index. Wiley Publishing, Inc. End-User License Agreement.

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